beginners, post your pivot animations here
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beginners, post your pivot animations here
this thread is for all the beginners, because I don't want that you all post your animations just like that before they reached a high level.
SO until we(the mods and me) think you're you a high beginner(or something better, depends on your animations) you can go out in the wild and dangerous world outside the beginner's section and post your animations in the pivot section
SO until we(the mods and me) think you're you a high beginner(or something better, depends on your animations) you can go out in the wild and dangerous world outside the beginner's section and post your animations in the pivot section
Re: beginners, post your pivot animations here
Ah...
nice to see another new member
you posted that on SPP, too didn't you?
well,
the 3D effect was cool
but yeah, as you said
choppy
try to make the kick better now, then the whole anim will be good, not only the effect
nice to see another new member
you posted that on SPP, too didn't you?
well,
the 3D effect was cool
but yeah, as you said
choppy
try to make the kick better now, then the whole anim will be good, not only the effect
Re: beginners, post your pivot animations here
tbh,the effect is crappy too.
If he makes the anim better it will just be a good anim.
With a crappy effect.
If he makes the anim better it will just be a good anim.
With a crappy effect.
Yummerz- Posts : 60
Join date : 2010-02-24
Re: beginners, post your pivot animations here
Nice way to start the reunion. crouch test. yes and his arms are like birdies. and feet placement.
Cinnamonbun- Posts : 11
Join date : 2010-02-28
Re: beginners, post your pivot animations here
No problem buddy.
You anim is choppy.
Even the arm like a birdie's are supposed to be eased.
Like you said ,horrible foot placement.
It just so turns out that I have a crouch test that also need to be CnC'd
You anim is choppy.
Even the arm like a birdie's are supposed to be eased.
Like you said ,horrible foot placement.
It just so turns out that I have a crouch test that also need to be CnC'd
Yummerz- Posts : 60
Join date : 2010-02-24
Re: beginners, post your pivot animations here
I acctually liked the effect
(because I didn't try something like this in pivot so far xD )
and your example is good
but still
even if it's a crouch test you should look after that the body moves like he would in reality
when he's lifting the sword every joint of the body should be moved (at least a bit)
because the back and the arms are very stiff
(because I didn't try something like this in pivot so far xD )
and your example is good
but still
even if it's a crouch test you should look after that the body moves like he would in reality
when he's lifting the sword every joint of the body should be moved (at least a bit)
because the back and the arms are very stiff
Re: beginners, post your pivot animations here
My new avatar.
Face punch.
Face punch.
Yummerz- Posts : 60
Join date : 2010-02-24
Re: beginners, post your pivot animations here
Nice to see you dfr179. The weight sword lift, The foot placement is not to good. You need a bit more improvement.
Cinnamonbun- Posts : 11
Join date : 2010-02-28
Re: beginners, post your pivot animations here
You mean the BACK foot placemeant.
Plus.U got ninja'd.
Already CnC
Plus.U got ninja'd.
Already CnC
Yummerz- Posts : 60
Join date : 2010-02-24
Re: beginners, post your pivot animations here
Crap. Well you might as well work on it.
Cinnamonbun- Posts : 11
Join date : 2010-02-28
Re: beginners, post your pivot animations here
Yummerz wrote:My new avatar.
Face punch.
looks nice,
but you made the fist wrong
you don't punch like that
the thumb is too big
Re: beginners, post your pivot animations here
omega wrote:
looks nice,
but you made the fist wrong
you don't punch like that
the thumb is too big
You dont smile like that either.
Not meant to be realistsic in any way.
Yummerz- Posts : 60
Join date : 2010-02-24
Re: beginners, post your pivot animations here
...
it doesn't look good like that
even if it's unrealistic, the anatomy should be like in realitiy (except the one who hits him as a supadupaajngafig-stick or something and I don't think that he is such a stick)
it doesn't look good like that
even if it's unrealistic, the anatomy should be like in realitiy (except the one who hits him as a supadupaajngafig-stick or something and I don't think that he is such a stick)
Re: beginners, post your pivot animations here
ooooooooohhhhhhh..............
But look.
His fist is sideways.
Thats what it looks like.
But look.
His fist is sideways.
Thats what it looks like.
Yummerz- Posts : 60
Join date : 2010-02-24
Re: beginners, post your pivot animations here
omg slow motion punch. the feet were crossing late. C&C? oh, and ask omega if i can be mod? (extremely bored here.)
Cinnamonbun- Posts : 11
Join date : 2010-02-28
Re: beginners, post your pivot animations here
For starters.
The front leg should not move back after the punch.
Just look at the legs.I know the anim sucks.
But I couldnt be bothered making a new one.
The arms are messed up.Your none punching arm should go to the position before the actual punch.And stay there unless you are gonna make another chain.Your arm goes back and then forward.It makes it look REALLY freaky.
Improve on that.
The front leg should not move back after the punch.
Just look at the legs.I know the anim sucks.
But I couldnt be bothered making a new one.
The arms are messed up.Your none punching arm should go to the position before the actual punch.And stay there unless you are gonna make another chain.Your arm goes back and then forward.It makes it look REALLY freaky.
Improve on that.
Yummerz- Posts : 60
Join date : 2010-02-24
Re: beginners, post your pivot animations here
Yummerz wrote:ooooooooohhhhhhh..............
But look.
His fist is sideways.
Thats what it looks like.
yes, but you have to look at your own fist
I don't know how YOU punch usually but kung fu/martial arts warriors/stick fighter/whatever usually punch like that (not my hand xD, I got it from google)
Re: beginners, post your pivot animations here
Oh, yes i knew the front leg moved back. When the left arm did that, its called RECOIL.Yummerz wrote:For starters.
The front leg should not move back after the punch.
Just look at the legs.I know the anim sucks.
But I couldnt be bothered making a new one.
The arms are messed up.Your none punching arm should go to the position before the actual punch.And stay there unless you are gonna make another chain.Your arm goes back and then forward.It makes it look REALLY freaky.
Improve on that.
Cinnamonbun- Posts : 11
Join date : 2010-02-28
Re: beginners, post your pivot animations here
Cinnamonbun wrote: Oh, yes i knew the front leg moved back. When the left arm did that, its called RECOIL.
You dont get recoil from a punch.
Its called follow-through.
And even if that were to happen the front leg should still not move.Only bend.
Yummerz- Posts : 60
Join date : 2010-02-24
Re: beginners, post your pivot animations here
Why would you need CnC on an anim that already recieved it?
Anyway.Here's an anim with one of my base sticks.
And all of my base sticks.
Anyway.Here's an anim with one of my base sticks.
And all of my base sticks.
Yummerz- Posts : 60
Join date : 2010-02-24
Re: beginners, post your pivot animations here
it was another shooting animation that was CnCed I think...
never mind xD
well,
your animation:
the landing was crap...
and you need to move every joint at least a bit in every frame. When he kicks the ball away his leg is completely straight.
Do you play football?
well, if you kick the ball , your leg is not straight, it's always bend , at least a little bit.
never mind xD
well,
your animation:
the landing was crap...
and you need to move every joint at least a bit in every frame. When he kicks the ball away his leg is completely straight.
Do you play football?
well, if you kick the ball , your leg is not straight, it's always bend , at least a little bit.
Re: beginners, post your pivot animations here
There was no landing...
And every joint was moved every frame.
I could send u the .piv.
And he doesnt even have arms.
I wasnt aiming at realism in the slitest.
And every joint was moved every frame.
I could send u the .piv.
And he doesnt even have arms.
I wasnt aiming at realism in the slitest.
Yummerz- Posts : 60
Join date : 2010-02-24
Re: beginners, post your pivot animations here
it looked like that
I think that I thought(xD) that because it was pretty fast
sry for that
I think that I thought(xD) that because it was pretty fast
sry for that
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